First Blood was created with both veteran Conquest players and people new to the hobby in mind. It utilizes the same resources as Conquest: The Last Argument of Kings, simulating many of Conquest’s basic rules and characteristics, while retaining its own, distinct character and feel as a stand-alone game. Some of Conquest: First Blood’s key elements include:
- Rules and mechanics that are born from Conquest (i.e. 1 is a success and 6 a failure, the turn has the same structure, players activate one regiment at a time and perform actions).
- Plays with a far smaller Model count (depending on army size, they could start playing with 1 hero and 2 regiments)
- The square Stands of The Last Argument of Kings are not used; in First Blood, Models are placed and move much more freely than in “block” movement, making it a pure Skirmish game, despite the relatively increased number of models allowed in it.